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Mega Man’s Inafune launches new title on Kickstarter

Mighty No. 9
Former Capcom producer and Mega Man creator Keiji Inafune has announced his studio's next game, a Japanese-style side-scrolling action title called Mighty No. 9, and launched a funding drive on Kickstarter. Inafune has said that Mighty No. 9 will be also be turning to fans...

Gamevil funds new KR studio start-up

Gamevil
As part of Gamevil's funding program Companion, the mobile game publisher has invested in Relax Games, a new studio start-up led by industry veterans, including former NCSoft developers. “Participating in Gamevil’s start-up support program has instilled confidence through its strong development and publishing know-how,” said...

NZ to ban software patents

New Zealand
New Zealand's parliament has passed legislation banning the use and enforcement of software patents, to prevent companies from monopolising software designs and concepts in the region. "The patent ban in New Zealand is a great step towards the legal system and government in general supporting...

Tencent to publish F2P title from US dev Hi-Rez in China

Smite
Leading online entertainment and game publisher Tencent has announced a distribution partnership with US studio Hi-Rez to localise and distribute the developer's F2P MOBA title Smite in China. Hi-Rez co-founder Todd Harris said that the studio has collaborated closely with Tencent on the game's content...

AU industry vets launch new games publishing label

Press Select
Brendan Keogh and fellow Australian critic Dan Golding have founded Press Select, a new independent publishing label focusing on games criticism and analysis. "It's been really exciting to see the changes that video-game criticism has seen over the last few years," Golding said. "These are...

Industry heavyweights behind new JP mobile game network

JP Mobile Gamers
According to a report from Japanese business daily Nikkei, Sega is leading an initiative by 15 mobile game developers in Japan to cross-promote their titles on smartphones. The report notes that with a combined user base of over 20 million, the new network will...

Regulators to tighten online payment proceedures in Korea

KRW
The government’s Financial Supervisory Service (FSS) is to introduce stricter authentication procedures for online and mobile game micropayments in Korea. The new certification process is a result of last year's card hacking controversy in Korea, when over 200 payment cards from several major game companies...

Mobile apps to boost Asia’s educational game market

Edugame China
A report from market research firm Ambient Insight predicts that the market for educational games in Asia will grow to US$1.723 billion by 2017. The analysis was completed last year and key findings will be presented at this week's Serious Play Conference in the...

CESA survey examines game developers in Japan

Japan
Japan's Computer Entertainment Supplier's Association (CESA) announced the results of a survey of game developers in conjunction with the CEDEC conference that begins today in Yokohama. The report collected 473 responses, and the findings revealed that the average survey participant was overwhelmingly Japanese (99.8 per...

Online games push Perfect World earnings up 13.5 per cent

Perfect World
Perfect World announced second quarter revenues of 708.5 million RMB (US$115.4 million), up 13.5 per cent and exceeding analysts’ expectations. The quarter’s key growth sector was online games, with earnings of 650.1 million RMB, accounting for 91.8 percent of operating income and up from the...

Rosh Online coming to Taiwan, Thailand and Vietnam

Rosh OL
Chinese online game developer Galaxy Gate has announced that the company's popular F2P MMORPG Rosh Online will be expanding into Southeast Asia, with contracts recently signed for the game's distribution in Taiwan, Thailand and Vietnam. A Galaxy Gate spokesperson said, "With successful services in Russia,...

China Telecom and Netease to launch mobile messaging service

Yixin
China Telecom and Netease have announced the upcoming release of Yixin, a new mobile messaging and social networking platform. The joint venture will be operated by Zhejiang Yixin Technology, with China Telecom as majority stakeholder. The Yixin app will be available for iOS and Android...

Vietnam tops PC Internet activity in SEA

Vietnam online users
ComScore revealed in a new survey of online PC use that Vietnam has most active Internet population in Southeast Asia. The country registered 16.1 million monthly active users at the end of June, with more than two million new monthly users added over the...

Tencent posts stable results, messaging and games growth

Tencent
Tencent reported second quarter revenues of 14.385 billion RMB (US$2.328 billion), up 36.6 per cent year on year. However operating profits fell for the period to 4.565 billion RMB (US$738.8 million), a drop of 9.8 per cent from the first quarter, but a rise...

Com2uS posts rising global revenues, looks to grow overseas

Com2uS
Korean Com2uS released second quarter sales results today of 20.3 billion KRW, with a record of 2 billion KRW in operating profits, up 69.1 per cent year on year. In Korea, the company's games for Kakao including War Heroes, Tiny Fang and Little Legends...

Nexon posts record sales, beats forecasts

Nexon
Nexon, with headquarters in Japan, reported record earnings for the second quarter of 36.624 billion JPY, up 60 per cent from last year. The company's operating profits also rose 21 per cent year on year to 13.425 billion JPY. According to Nexon, Dungeon & Fighter...

Gamania earnings top record, PSO 2 for 2014

Gamania
Taiwanese developer and publisher Gamania reported first half revenues of NT$4.021 billion, an increase of 10 per cent year on year and a half year record high. The company also announced plans to release an animated version of the hit game Crayon Online as...

Nexon Connect game messaging app adds iOS in Japan

Nexon
Nexon has announced the upcoming Japanese iOS version of its Nexon Connect messaging app. The game-only chat app is already available for PC web browsers and Android smartphones in Japan. The Nexon Connect messaging app allows users to chat and send mails to each other's...

Line’s earnings up 45.3 per cent, users top 200 million worldwide

Line
NHN Japan, a subsidary of Korean online game operator NHN Corporation, announced first financial quarter revenues for the company's Line mobile messaging service of 12.8 billion JPY, up 45.3 per cent from the previous quarter. Line recently reported that users of the company's smartphone app...

Korean Netmarble reports record profits, plans overseas expansion

Netmarble
CJ Corporation, the parent of Korean F2P game developer and publisher Netmarble, reported second quarter mobile game, music and film earnings grew 18 per cent year on year to 3,917 billion KRW, with record operating profits of 19.3 billion KRW. Besides film distribution in China,...