Tencent posts first-quarter beat as users turn to hit mobile games during coronavirus lockdown

Tencent reported earnings that beat expectations thanks to a strong performance in its gaming business and better-than-expected results out of its financial technology and advertising units.

Sony Shuts Down PlayStation Store In China After Backdoor Tip-Off To Authorities

Japanese electronics behemoth Sony has announced that it has suspended online services for its PlayStation Store in China, with no guarantee of a reopening date. While the company didn’t...
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Chinese mobile games take 19 of top 100 spots in US games market in...

Chinese mobile games accounted for 19 of the top 100 highest-grossing games in the US in the first quarter, according to data from Apple’s App Store and Google Play,...

Kaspersky Lab: Boys Are Gamers and Madcaps, While Girls Are Mobile Chatterers

The results of the Growing Up Online - Connected Kids survey conducted by Kaspersky Lab and iconKids&youth show that boys and girls aged 8-16 behave very differently on the Internet, meaning...
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Nexon To Target Global Markets With Localized Marketing

Nexon is gearing up with marketing strategies tailored for locals to take on the international mobile game market, a representative of the company said this week. According to the head of Nexon‘s...

Six Out Of 11 investments From Tencent Have Fallen Year-To-Date

App developer Glu Mobile Inc., which created the “Kim Kardashian: Hollywood” role-playing mobile game in 2014, has fallen most out of 11 known listed investments tabulated by Bloomberg. Its share price...

Indonesia Stock Exchange Introduced Indonesia’s First Online Games About Stock Trading

The Indonesia Stock Exchange (IDX) along with its regulatory counterparts introduced Indonesia’s first online games about stock trading as part of a campaign to attract more individual investors to the stock...
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Free-To-Play Games Creating Opportunities In Traditional Toys In Japan

The mobile games market in Japan saw extremely strong growth in the 2010-2015 period, growing at a 56% CAGR, creating the second largest mobile games market in the world, behind only...

Bangladesh Starts Project To Enter The Global Games Market

A project titled ‘Skill Development for Mobile Game and Application’ was launched in the capital of Bangladesh, Dhaka, aiming to ensure footprint in the global gaming and apps market. The project, taken...

How To Succeed In The Korean Mobile Gaming Market

The mobile gaming market is growing rapidly worldwide, and competition in the market is becoming fierce. However, the Korean market, in particular, is emerging as an attractive market in mobile gaming...
China market Q1-Q2 2013

China: Tech Companies Flip Copycat Image

The conventional view of China’s tech industry has long been that local companies mimic American tech giants without innovations of their own, achieving success with borrowed products in a market where...

South Korea: Google Play Arcade To Offer Interactive Mobile Gaming

Google Korea will open a free indoor entertainment space dubbed “Google Play Arcade” at Dongdaemun Design Plaza in Seoul, with aims to introduce and bring mobile games closer to the wider...

China’s Tech Giants Face Mixed Fortunes Amid Brexit Fallout

The fortunes of mainland China’s largest information technology companies could take some odd turns as the impact of Britain’s vote to exit the European Union will differ for internet services firms...

Netmarble Moves To New Office Building In 2019

Korean online game publisher Netmarble Games has signed an agreement with Korea Industrial Complex Corporation to establish a new complex in Guro District, southwestern Seoul, Netmarble said yesterday. The digital industry complex,...

Tencent Increasing Presence In Korean Game Market

Tencent, which recently took over Supercell is increasing its clout in the South Korean online and mobile game industries. The Chinese portal services firm has invested in more than 10 game companies...

Malaysia’s Youth Are Overall Digital Frontrunners, Mobile Apps Are Important Communication Service

Malaysians consider mobile apps to be the most important communication service available to them on a mobile phone, with high usage of internet communications, revealed Telenor Group in its Digital Frontrunners...

Netmarble One Of The Most Lucrative Mobile App Company In The World

Netmarble Games Corp. estimates it will bring in $1.6 billion in revenue this year, making the South Korean company one of the most lucrative mobile app firms in the world. But to...

New Law In China Delays Launch Of Mobile Games By A Month

To put this news into perspective, the State Administration of Press, Publications, Radio, Film, and Television (SAPPRFT) are scrutinizing mobile games in China. On Thursday last week, the government organ issued new...

Nielsen: Gamers In China And Latin America Have The Heaviest Preference For Freemium Games

It’s now 2016, and gaming has firmly moved out of the basement and into the living room–and beyond. In fact, more than half of the population in the world’s industrialized countries...
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Blizzard’s Overwatch Debuts In Korea’s Top 3 While League of Legends Is Top 1

According to data from Korean gaming market researcher Gametrics and a report at Koreatimes, Blizzard Entertainment's new first-person shooter (FPS) "Overwatch" had an 11.7 percent market share, surpassing Nexon's "FIFA Online...