“Our solid first quarter performance again validates our ongoing strategic focus on quality,” said Owen Mahoney, President and Chief Executive Officer of Nexon. “We are making steady headway on our strategy, and I am pleased with our execution in key geographies, including China, where Dungeon&Fighter updates and item sales were extremely well-received, as well as Korea, where both PC online and mobile games delivered impressive results in a highly competitive market. We made several important announcements during the quarter, including a co-development deal with SQUARE ENIX to create a mobile version of FINAL FANTASY XI as well as Dungeon&Fighter mobile, which will be published by Tencent in China. More recently, we announced the launch of DomiNations in the U.S. and Europe and are seeing positive early results. We expect strong momentum to accelerate as we continue to launch high-quality games throughout 2015 and beyond.” The first quarter revenues were 52.0 billion yen, up 9% year-ver-year. This was primarily due to good performance in China and Korea around the important Lunar New Year high-season and into March. The PC online game revenues were 43.6 billion yen, up 8% year-over-year. Mobile game revenues were 8.4 billion yen, up 16% year-over-year. Native games revenues were 4.6 billion yen, which grew 2.8x compared to the previous year. Nexon´s operating income was 22.2 billion yen, up 5% year-over-year. Operating income outperformance was primarily due to stronger than expected revenues, and less than expected marketing and HR expenses. The Net income was 18.5 billion yen, up 15% year-over-year.
For the second quarter Nexon expects revenues in the range of 40.3 to 43.0 billion Yen and a mobile revenues in the range of 10.2 to 11.2 billion yen.













