10 Malaysian Games Companies Make Trip to San Francisco This Year for the Game Developers Conference 2015

A trade mission of several top companies in the video games industry are making the trip from Kuala Lumpur to participate in the Games Developers Conference (GDC) March 2-6 at the Moscone
Center in San Francisco, California. GDC is considered the largest annual B2B video game industry event in the world and attracts over 24,000 industry professionals each year.

Multimedia Development Corporation (MDeC) will be heading to GDC with their MSC Malaysia companies, which include Streamline Studios, Streamframe, Terato Tech, Mediasoft, WIGU, Lemon Sky, Inspidea Animation, Forest Interactive, Motiofixo Visuals and Ace Adventure. The Malaysian Pavilion is located at the GDC Expo Floor Booth #1910. “MDeC seeks to work with all manners of game development heroes to push Malaysia into the forefront of the Global Games Industry – first by going regional then onwards into the world! #MYGameOn – Malaysia Game On!” says Hasnul Hadi Samsudin, Director of the Creative Multimedia Devision at MDeC. “Our objective is to establish our position in the global marketplace as both a provider of quality game production and a producer of exciting games for multiple platforms.”
Terato Tech, Mediasoft and Ace Adventure Studio to name a few will be debuting new titles at the GDC, and Streamline Studios is introducing its breakthrough new pipeline management platform, Streamframe. “We built Streamframe from the ground up in our Kuala Lumpur studios,” Stefan Baier, Chief Product Officer of Streamframe says. “Quite frankly, it would have been almost impossible to assemble this first-rate multi-cultural team anywhere else in the world.” “It’s an important event, a critical event for businesses in this industry,” Frank Sliwka, Founder of International Business Media says. International Business Media is coordinating this mission for MDeC . “Everyone gathers here,” Sliwka says. “Programmers, producers, key decision makers—everyone involved in the development of games.”