Gamefounders Increased Seed Capital For Asia Fall 2016

GameFounders will increase its investment size by almost 50% to $25,000 and extend the deadline for the Fall 2016 intake to June 20 so more studios can take advantage of the...

Singapore Based Cloud Alliance Got Series A Investment From Aetius Capital

Riding the wave of a booming mobile games industry, Singapore-based private investment firm, Aetius Capital, has successfully closed a USD5 million Series A funding for Cloud Alliance. Cloud Alliance is a Singapore-based...
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Blizzard’s Overwatch Debuts In Korea’s Top 3 While League of Legends Is Top 1

According to data from Korean gaming market researcher Gametrics and a report at Koreatimes, Blizzard Entertainment's new first-person shooter (FPS) "Overwatch" had an 11.7 percent market share, surpassing Nexon's "FIFA Online...
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Minecraft Is Coming To China on Mobile and PC Via NetEase

Soon Chinese Minecraft fans will be able to create and explore their very own worlds limited only by their imaginations. Microsoft, Mojang and NetEase, Inc. today announced a five-year exclusive agreement...

Funplus Announced Investment In Singapore Mobile Game Studio XII Braves

Beijing based FunPlus, the publisher of top ranking game Dot Arena and worldwide leader in social games, recently entered into a longterm strategic partnership with mobile game studio, XII Braves. The multimillion investment by...

Chinese DeePoon Gears Up For Wireless VR Market Boom

Chinese virtual reality hardware manufacturer DeePoon held a press conference last week, rolling out its blueprint on building a domestic VR development platform for both industry developers and content providers. Three major perspectives...

Tencent Unveiled A Windows 10 Based Game Console In China

Tencent, Intel and Haier jointly unveiled the Tencent Games Platform (TGP) BOX at the Consumer Electronics Show (CES Asia) held in Shanghai last week. It's a Windows 10-based game console that can...

To Prevent Media Bubble, China Could Tighten Investment Rules

In a bid to head off a speculative bubble, China’s securities regulator is set to bar companies from selling new shares to fund investments in film and television, online gaming, Internet...

iCandy Interactive Surging Forward With It’s Subsidiary Appxplore

It’s been just a few months since the Initial Pubic Offering (IPO) of iCandy Interactive on the Australian Securities Exchange (ASX) and it has already hit the ground running. iCandy Interactive is...

Rumour: Tokyo Game Show Could Be The Venue For Unveiling Both Sony’s Updated PS4...

Tokyo Game Show was a important global trade expo years go, but more recently it’s become little more than a side show. But this year could be about to change according...

Fuze Launches Tomahawk F1 Console In China, To Beat Sony And Microsoft

Fuze Entertainment CEO, Wang Feng, took to the stage in Beijing yesterday to unveil their brand new console named “Tomahawk F1” according to a post from video game analyst and blogger known as...

Baidu Subsidiary iQIYI Unveils VR Platform And Incentive Program

Video streaming service provider iQiyi, a subsidiary of internet search giant Baidu, has unveiled an ambitious plan to establish the world’s largest Chinese-language virtual reality (VR) content platform. At a conference in...

Mobile Game Installs Up By 30 Per Cent Led By Android in Q1 /...

Mobile gaming installs saw a “significant increase” of 30 per cent in Q1 2016 compared with the previous quarter, with China representing 31 per cent of the total, according to a...
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37Games’ Loong Craft No.1 Top Grossing Game On Apple App Store In Southeast Asia

37Games' Loong Craft recently reached number 1 in the Apple App Store's list of top grossing apps in Southeast Asia, surpassing Clash Royale, an immensely popular strategy game that has topped...
Sony Project Morpheus VR headset

China: Content Building To Become Market Entry Point In VR Industry

Countless virtual reality (VR) headsets have appeared in China overnight, vying for attention, while China's burgeoning market has not yet to mature when it comes to tech bottlenecks, such as resolution, refresh...
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Korean Research: Boys Less Affected By Video Games If Close To Dad

Students’ academic performance are less affected by video games if they are close with the parent of the same gender, according to research published by a Yonsei University’s sociology team on...

Online Data Storage Providers Shut Down In China As Digital Content Crackdown Continues

At least five online storage providers closed their services in March and April. A state-backed campaign against illegal publications and pornography in China has forced at least five online data storage providers...

Netdragon Websoft’s Liu Dejian Had A Replica Of The Starship Enterprise Built To House...

You'd be forgiven for thinking you'd entered an imaginary realm when stepping onto the campus of NetDragon Websoft, where spaceships sit beside steam-powered locomotives. Is that a fairway or a landing...
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Seeing The Chinese Game Market Through NetEase

As an international industry, China shares numerous features with the global game market from market structure to brand preference. Just as Supercell and King that take 45% of the America market,...

CEO of Malaysia Digital Economy Corp (MDeC): The Reality of Today’s Digital Economy

"The digital economy is not simply an aspect of the real economy. It is one of the key underlying aspects of the real economy that acts as both driver and catalyst....