Street Fighter V As A Gaming Platform – More Details

Capcom envisions its upcoming game hit Street Fighter V as a gaming platform in and of itself, one that can evolve with new characters, game modes and whatever else the gaming industry throws its way over the next generation. Street Fighter has caught up with the times, and it has even taken charge of the movement to transition games into this new, ever changing, growing model. DLC characters will be released slowly, and fans can either pay for them or win them outright through playing.

On paper, it seems like a dream solution for what the fans want and the changing demands of game development, which needs to keep employees constantly working even after projects wrap up.

Yoshi Ono
Yoshi Ono

Street Fighter 5 isn’t out until next year, but series producer Yoshi Ono has plans to keep it rolling for another half a decade. In an interview with Eurogamer, Yoshi Ono was asked how long it would take before Street Fighter 5’s roster of 16 would catch up to Street Fighter 4’s 44 characters. “A lot of it will depend on once the game’s out in the wild, and if the model we make comes to fruition and I can be proven right about it being the right choice,” Ono replied. “Simple maths suggests it’d take five years to get to the roster of Street Fighter 4, and we want to keep the game going for that amount of time. We want to support it as long as we can, we honestly will have to see – we don’t know anymore than anyone else does how it’s going to turn out next February, once we do this completely new way of doing things.”

Street Fighter V will be released for the PlayStation 4 and PC on February 26th, 2016.

Source: vg247.com, Eurogamer