UK Based Climax Studios Has Opened A New Studio In New Zealand
Climax Studios, the Portsmouth based UK developer and VR publisher, has opened a new studio in Auckland, New Zealand. The team consists of eight members all of whom are coders who...
Malaysia’ s MDEC Sees High Investment Growth From MSC Companies
Despite global economic challenges, Malaysia Digital Economy Corporation (MDEC), formerly known as Multimedia Development Corporation recorded significant growth in investments and export sales from MSC Malaysia companies in 2015. As the lead...
YouTube Gaming App Now Available In SE Asia
YouTube's gaming platform on which gamers connect with each other through videos and live streams is available in Indonesia, Philippines, Malaysia and other countries via web and mobile app on iOS and...
Matomy Expands Into APAC With Offices in South Korea
Matomy Media Group opens its office in Seoul to meet the advertising needs of the world's 4th largest mobile gaming market. Seunghyun Ryan Kim, Matomy Korea General Manager, will lead the...
Japanese Authorities Inspect Line Over Game Item
Japanese financial regulators have raided the offices of the messaging app operator Line Corp., the company said Wednesday, over what a person familiar with the matter said was the use of...
Tencent Cloud Helps Chinese Enterprises Go Global
Tencent Cloud, the cloud business division of Tencent Holdings Limited, recently announced global support to provide cloud service to Chinese enterprises seeking overseas expansion.
Tencent Cloud has well-equipped data centers in North...
KongZhong’s Financials 2015
Chinese KongZhong Corporation announced the earnings results for Fiscal Year 2015 and Q4 last month. The company shares have rallied 30.82% in the past 52 weeks. On Jun 15, 2015, the shares...
Nexon To Diversify Mobile Portfolio For Global Market
Nexon pledged to continue last year's growth in the mobile games sector by focusing on the global market, publishing and the use of popular game intellectual property according to a report...
Message Service Line To Enter Mobile Carrier Business In Japan
Line Corp., which offers a popular mobile message and online voice-call service, is entering the mobile carrier business in Japan, promising to underprice competition as it grows its platform for news,...
NHN Etertainment Eyes Facebook Patent War
Korean online game developers have often fallen prey to patent trolling. U.S. 3-D content firm Worlds.com filed a lawsuit against Korean game developer NC Soft in 2008, claiming the latter violated the...
Nintendo Of Korea Lays Of 80% Off Its Staff
Nintendo of Korea has laid off nearly 80% of the its 60 member team and has plans to relocate sometime soon according to the Korean website INVEN.
The state of Korea’s gaming...
Ubisoft Opening New Studio In The Philippines
Ubisoft’s international reach is about to extend a little further in the coming months with the establishment of a new production studio in the Philippines. Scheduled to open in the second...
Bandai Namco Opening VR Experience Area In Tokyo
Bandai Namco will open a virtual reality experience area called “VR Zone: Project i Can” in Tokyo April 15 until mid-October, Bandai Namco announced.
The VR Zone will act as a virtual...
PlayStation Virtual Reality Gear To Launch In October
Sony plans to make virtual reality mainstream with the October release of PlayStation VR headgear priced at $399. “Virtual reality represents a new frontier for gaming, one that will forever change the...
Malaysia at GDC 2016 – Interview with MDeC’s Hasnul Hadi Samsudin
A trade mission of several top companies in the Malaysian games industry are making the trip from Kuala Lumpur to participate in the Games Developers Conference (GDC) this week. InsideGamesAsia.biz had the chance...
Singapore Should Impose GST On Online Service Incl. Games
As more people play or shop online, some experts have said Singapore should start imposing Goods and Services Tax (GST) on such transactions, since the online market is worth nearly S$5...
Gowth Of Mobile Games In Southeast Asia Is Slowing
Southeast Asia may be the world’s leading market for mobile games, but the market is showing signs of becoming more sluggish due to oversaturation. While more people in this region have...
The Next Gaming Level: China
The enthusiasm, passion and raw emotion for gaming is alive and kicking in the world’s second largest economy, China. According to research firm Niko, over a half a billion Chinese consumers play...
Australia’s Games Industry: Another Year Of Strong Growth
The Australian Interactive Games & Entertainment Association (IGEA) has announced another year of strong growth, with sales of interactive entertainment reaching AUS $2.83 billion in 2015. The continuing trend of double digit...
Malaysia Is A Mobile YouTube Country
Malaysians spend an average of 80 minutes per session on YouTube when using mobile devices, double the global average of 40 minutes, according to a study conducted by TNS Research and...